Videogame Volumes: gaming with a console vs. a computer


Vaughn Perez

In this weekly column, Wingspan staff writes about the gaming and esports community.

Vaughn Perez, Staff Reporter

This is a topic in the gaming community that stretches pretty wide when debated about, whether it’s which platform is better or who has a bigger advantage when it comes to certain games, neither community wants to back down from saying their platform is superior.

I’d like to believe that I can give good insight because of my extensive history with both platforms, starting with the PS3 and Xbox One through my childhood and about four years so far on a full computer setup. Now I won’t be super technical, like comparing frames per second, graphic quality, and things like that because it would be too in-depth.

To start this off, computers have consoles beat in games offered. Steam, one of the most popular launchers on computers, offers over fifty thousand titles alone. This is miles ahead of what consoles provide, which is about three thousand games spread across the major consoles, and to add on, certain console games have made their way onto the computer, removing that exclusivity barrier.

Where consoles come back though is in pricing and accessibility. Both PS5 and Xbox X come at an average price of $500 and even if they are decently sized devices, you can still travel with it and setup where you want. Computer towers can range from $1000 to $2000, but it’s made to stay put, only moved when you clean it every 6 to 8 months or if you’re moving to a different location long-term. 

The majority of the gaming community leans towards playing on a console because it’s easy use and it’s the cheapest way to indulge a hobby of playing with friends and family. 

I’ve chosen to commit to a computer because it gives me the best chance at competitive gaming, but if I wasn’t so hardcore, I would’ve stuck with console because of how much easier it is to manage.