Students in 3dma are taking what they learned in the first semester and applying it to their first ever animations. Using basic animation principles to create simple animations, the students will eventually make a full animation.
“The first animations that we’re doing, they have to do with blocking in all your key frames and then adjusting them so they look realistic,” 3D modeling and animation teacher Demas Lamas said. “Like the bouncing ball will have squash and stretch to trick the person into looking at it a certain way, an actual ball doesn’t have squash and stretch but to make it look realistic you have to give in squash and stretch in the animation.”
The animations have helped 3DMA student freshman Mokshitha Pabbathi strengthen her understanding of how animations are created.
“These are the key principles, the 12 key principles that you need to know for animation, which are going to help you with the final project at the end of the school year,” Pabbathi said. “All of the animations are helping me figure out how the animation works, because this is my first time trying out animation, and this really sets the base and foundation.”
